tutorial:status_effects
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Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
tutorial:status_effects [2020/12/28 11:04] – typo yanis48 | tutorial:status_effects [2022/02/17 08:59] – [Creating Status Effect Class] sattes | ||
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To add status effects to your mod, you'll need to: | To add status effects to your mod, you'll need to: | ||
* create a class that extends '' | * create a class that extends '' | ||
- | * register your status effect | ||
* add custom functionality | * add custom functionality | ||
+ | * register your status effect | ||
* add translations and textures for your status effect | * add translations and textures for your status effect | ||
==== Creating Status Effect Class ==== | ==== Creating Status Effect Class ==== | ||
- | We will add new status effect that gives you EXP every tick. | + | We will add a new status effect that gives you EXP every tick. |
<code java> | <code java> | ||
Line 14: | Line 14: | ||
public ExpStatusEffect() { | public ExpStatusEffect() { | ||
super( | super( | ||
- | | + | |
0x98D982); // color in RGB | 0x98D982); // color in RGB | ||
} | } | ||
- | // This method is called every tick to check weather | + | // This method is called every tick to check whether |
@Override | @Override | ||
public boolean canApplyUpdateEffect(int duration, int amplifier) { | public boolean canApplyUpdateEffect(int duration, int amplifier) { |
tutorial/status_effects.txt · Last modified: 2023/01/12 07:06 by tao0lu