tutorial:applychanges
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
tutorial:applychanges [2019/07/24 19:46] – fudge | tutorial:applychanges [2022/03/20 13:34] (current) – [Reload changed classes] solidblock | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Applying changes without restarting Minecraft ====== | ====== Applying changes without restarting Minecraft ====== | ||
- | Restarting Minecraft can take a hefty amount of time. Thankfully, there are tools that allow you to some apply changes while the game is running. | + | Restarting Minecraft can take a hefty amount of time. Thankfully, there are tools that allow you to apply some changes while the game is running. |
==== Reload changed classes ==== | ==== Reload changed classes ==== | ||
- | In Eclipse or Intellij IDEA, run Minecraft in debug mode. To apply changes in code, | + | In Eclipse or Intellij IDEA, run Minecraft in debug mode. To apply changes in code, click the " |
- | do '' | + | |
Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart. | Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart. | ||
However, if you use [[http:// | However, if you use [[http:// | ||
- | ==== Reload | + | ==== Reload |
- | After you make a change in a texture ('' | + | After you make changes to assets such as textures and block/item models, you can rebuild the project |
+ | ==== Reload data ==== | ||
+ | You can apply any changes made in the '' |
tutorial/applychanges.1563997593.txt.gz · Last modified: 2019/07/24 19:46 by fudge